The uncomplicated gameplay, not overloaded with details, the player canįigure out what is happening in just a few seconds. Players immediately find themselves in the epicenter of the game. No plot inserts, preloading, level selection, or lengthy tutorials. We can highlight such key features of hyper casual games: Instant At the same time, it is sometimes difficult to determine the exact boundaries of all these categories. This is the designation of a certain game category, characterized by a similar audience, monetization models, and long gaming sessions – the same designation as casual, mid-core, or hardcore games. Hyper casual games are not a new genre, and indeed they are not a genre at all. What are hyper casual games in terms of genre? Are they a subgenre of some popular genre? A Genre or Not a Genre, That Is the Question reduce the amount of resources needed to complete a level, etc.ĭoing the same things, but more dexterously and skillfully – that’s what we can offer players in terms of development so that they do not get bored even during the second or third game cycle.Assuming the player is already used to performing the necessary actions, you can: This is not about changing or complicating controls or functions. While focusing on simplicity, it is important not to forget development. There is no need to log in, register, or create a character – just click Play and start completing the levels. At the same time, seemingly countless hyper casual game ideas ultimately boil down to one – to offer players an instant opportunity to start the game immediately after downloading from the store.
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